Storage & Shipping
Storage & Shipping
Efficient logistics and inventory control are the backbone of an industrial empire. Through your Storage & Logistics portal, you manage warehouse CBM capacity, loading docks, and direct player-to-player shipments.
1. Warehouse Storage & CBM Capacity
Every product, raw material, and byproduct in Businessgame occupies volume measured in Cubic Meters (CBM):
- Total Storage Capacity: Your total available warehouse volume is determined by your built storage units.
- Storage Upkeep Costs: Warehouse units incur hourly maintenance costs. Upgrading your Logistics Director in your Corporate HQ lowers warehouse upkeep by 5% per level (up to 50% discount).
- Warehouse Overstocking Hard Stop: If your stored inventory reaches 100% capacity, all manufacturing facilities will immediately pause production until storage volume is freed by selling or shipping goods.
2. Loading Docks & Shipping Mechanics
Transporting goods to market or receiving supplies from trade partners relies on active Loading Docks managed through your Storage & Logistics portal:
- Total Shipping Speed (CBM/hr): Building additional Loading Docks increases your total hourly throughput. Total capacity equals
Docks × Speed per Dock (CBM/hr). - Inbound vs Outbound Allocation Control: Using the Dock Allocation Slider, you allocate your total loading capacity between incoming and outgoing shipments:
- Inbound Ratio (%): Determines how quickly purchased market goods or received transfers are processed into your warehouse.
- Outbound Ratio (%): Determines how quickly sold market items or player transfers are dispatched out of your warehouse.
- Queued Shipments Processing: Shipments are queued and processed continuously up to your allocated CBM/hr capacity per turn.
- Instant Shipping Boost: Players can activate the Instant Shipping Boost on the Coins Page to bypass all shipping delays and process shipments instantly.
- Direct Player Transfers: You can transfer raw materials or products directly to another player's corporation by selecting the target player and quantity under the logistics dispatch panel.